My first experience creating characters was when I started playing role playing games around 20 years ago. At the time, I had no idea how to approach the process. Thankfully, role playing games help you in this regard by providing you with frames of reference or archetypes you can choose from, such as “wizard”, “professor”, or “metal head vampire”.
During the past two years I’ve introduced more people to tabletop roleplaying games or RPGs than ever before in my life (and I’ve been playing since 2000). Since last December, three have run their first adventures. Curiously enough, all three asked me more or less the same question: how do you write an RPG adventure? On each occasion I tried to explain my process as best as I could—and to refer to other people’s advice when possible—but I think this information could be useful to others, so I’ll summarize my current ideas on the matter here.